Real-Time Systems · 2023

BNB FPS Multiplayer

Networked shooter with a Node treasury settling only server-verified events.

What it is

Unity and Photon PUN 2 for the netcode — a state-machine player controller, pooled effects, and input abstracted across gamepad, VR and depth sensors. The part that mattered was the Node treasury service behind it: in-game events verified server-side before anything settled, so a payout could never be triggered from a client, on a path safe to replay.

Who built it

BNB FPS Multiplayer was designed and built by Sahib Bharaj, afull-stack engineer based in Nairobi, Kenya, working in Unity, C#, Photon PUN 2, Node.js.

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